Medieval video games as reenactment of the past: A look at Kingdom Come: Deliverance and its historical claim - Archive ouverte HAL Access content directly
Conference Papers Year : 2019

Medieval video games as reenactment of the past: A look at Kingdom Come: Deliverance and its historical claim

Abstract

While historians and archaeologists sometimes focus on the potential of historical reenactment as a tool to represent material culture and various historical contents, historical video games, especially those associated with the medieval period, are still exclusively regarded as a recreational staging of the past. However, if numerous licenses are directly inspired by the Heroic Fantasy genre and by medievalism, emerging productions such as Kingdom Come: Deliverance attempt to provide gaming experience relying on historical accuracy. Through the digital re-creation of material and gesture, we will ask ourselves if medieval video games can be seen as a genuine reenactment of the past.
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Dates and versions

hal-02432897 , version 1 (08-01-2020)

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  • HAL Id : hal-02432897 , version 1

Cite

Martin Bostal. Medieval video games as reenactment of the past: A look at Kingdom Come: Deliverance and its historical claim. Del siglo XIX al XXI. Tendencias y debates. Actes du XIVe Congrès de l’Asociación de historia contemporánea, Asociación de historia contemporánea, 2018, Alicante, Spain. pp.380-394. ⟨hal-02432897⟩
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