Cognitive Emotional Based Architecture for Crowd Simulation
Abstract
This paper presents a new approach to model crowd behaviour in normal and risky situations. Our model is based on human cognitive characteristics specially personality type, perception and emotion that we assume relevant to individuals’ behavioural decisions. The model supports an efficient interaction between the different architecture components to provide behaviour. A formal definition of cognitive characteristics will be given with a description of its use on the model.We demonstrate in this paper the ability of our model to provide emergent behaviour simulating realistic reactions within a crowd based on each individual’s attributes and environmental changes